Traveller, there is no path.

Manchego Games logo mark

Projects

In Development Video Game General Eisenhower speaks with paratroopers of the 101st Airborne before D-Day

Waiting for Orders

Command is fragile. Morale is everything. A tactical RTS where you control the leaders, not the soldiers. Orders travel down the chain, degrade with distance and chaos, and are interpreted by people with fear, trauma, and real limitations.

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In Development TTRPG Book

Unannounced Project

Dust, steel, and defiance.

A scene of defiance
In Development TTRPG Book

Unannounced Project

Stars, iron, and the void between.

A spiral galaxy

About

Corner detail of a Manchego Games book cover

Manchego Games

An author-led creative label for modular systems — worldbuilding, tactical play, and emergent storytelling. Frameworks designed to give structure without removing freedom, from drawing maps by hand to commanding soldiers under fire.

Craft, patience, and durable design. Systems that empower people to create.

Silhouette standing above sunlit fog

Jaime Gonzalez Vallejo

Founder of Manchego Games. Originally from La Mancha, Spain. Over thirteen years in the video game industry — first as an Environment Artist, later as an Art Production Manager. Spatial design, environmental storytelling, and structured creative pipelines.

Manchego Games is where I build systems that give structure to creativity — from drawing worlds by hand to simulating the chaos of command under fire.

Letters from La Mancha

Notes on maps, worldbuilding, tactical design, and the quiet discipline of making things.

The path is made by walking.